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1. Aphabetical sorting and roman numerals - in Player Features and Ideas Discussion [original thread]
Eve uses a lot of roman numerals. When sorting alphabetically count roman numerals as numbers and not letters. ie. Planet III Planet IX Planet IV Also, block the word cloak(ing) from features and ideas.
- by Ford Ix Prefect - at 2013.02.07 17:12:00
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2. Nerf GCC - in Player Features and Ideas Discussion [original thread]
Id rather see them buffed, and if you wanna be a pirate your forced to live in low sec, and have difficulty moving.
- by Ford Ix Prefect - at 2012.07.31 20:47:00
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3. Hold Alt to See Self - in Player Features and Ideas Discussion [original thread]
When you hold alt, it shows brackets around you. Please allow us to add a customization color under overview settings or make the brackets include the targeting cross hairs so we can more quickly see our position in large fleets.
- by Ford Ix Prefect - at 2012.07.31 20:40:00
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4. Right Click, Auto-link, Alliance - in Player Features and Ideas Discussion [original thread]
Right Click, Auto-link, Alliance Simple as that.
- by Ford Ix Prefect - at 2012.07.25 02:06:00
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5. ADD Gate Proximity Sensors - in Player Features and Ideas Discussion [original thread]
Eve is not meant to be a safe place. Travel is a luxury.
- by Ford Ix Prefect - at 2012.07.16 20:49:00
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6. Replace Local Chat with Omnidirectional RADAR - in Player Features and Ideas Discussion [original thread]
YES I LOVE IT. I would like to see local gone and the directional scan turned into an always on 16 Au omnidirectional radar as you described.
- by Ford Ix Prefect - at 2011.11.23 20:59:00
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7. Add Agent offices to Player own stations - in Player Features and Ideas Discussion [original thread]
I like this, but it would have to be hard to develop, ie faction required + station upgrade + sov cost. Randomly moving NPC agents would be nifty though, they appear in certain systems for a week or so offering missions.
- by Ford Ix Prefect - at 2011.11.22 23:44:00
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8. Deployable Barricades - in Player Features and Ideas Discussion [original thread]
So you want invulnerable miners? mission carriers? able to warp off when they see a hostile?
- by Ford Ix Prefect - at 2011.11.22 23:41:00
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9. Warning to Red Alliance - in Warfare & Tactics [original thread]
So you flew a cloaky in and shot a couple of bubbles?
- by Ford Ix Prefect - at 2011.11.18 22:02:00
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10. The Octagon - in Crime and Punishment [original thread]
It already exist, just criminal flag in Jita, you will get all the fights you need.
- by Ford Ix Prefect - at 2011.11.15 14:45:00
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11. Remove Concord - in Player Features and Ideas Discussion [original thread]
Marie Hartinez wrote: First, show us on the doll where the big mean PVPer touched your precious PVE ship. Second, I think Concord should be toned down a bit. Not to the level of one person in a decent ship can tank them forever, but maybe to...
- by Ford Ix Prefect - at 2011.11.11 16:48:00
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12. Remove Concord - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: If anything, concord needs a boost. Burn this topic with fire. -1 I'm sorry, but I do not feel you should be perfectly safe half afk mission running for 6 hours in a 0.5 system with your 3 bil nightmare. Carebears are t...
- by Ford Ix Prefect - at 2011.11.10 19:49:00
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13. Remove Concord - in Player Features and Ideas Discussion [original thread]
I would like to see the instant pwn force removed and replaced with stronger faction police. The faction police could be strongest in higher sec systems, to the point its only really possible to survive them for a short period. However, in 0.5 sy...
- by Ford Ix Prefect - at 2011.11.10 19:02:00
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14. The Hero that High Sec Deserves: aka: You guys really want to hit Goons back? I ... - in Crime and Punishment [original thread]
Omg brilliant, get a huge fleet of carebears, to fight yourself, then funnel them repeatedly into supers. Id bring a ship just to watch.
- by Ford Ix Prefect - at 2011.10.25 18:10:00
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15. PVP'd in high sec - in Crime and Punishment [original thread]
The corp you are in is engaged in constant pvp with the corresponding enemy factions. You need to leave your current npc corp to get out of faction warfare.
- by Ford Ix Prefect - at 2011.10.25 17:56:00
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16. PVP'd in high sec - in Crime and Punishment [original thread]
Ford Ix Prefect wrote: You joined faction warfare. Its important to read "quests" in this game before clicking accept. You joined faction warfare. Faction Warfare
- by Ford Ix Prefect - at 2011.10.25 17:55:00
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17. PVP'd in high sec - in Crime and Punishment [original thread]
You joined faction warfare. Its important to read "quests" in this game before clicking accept.
- by Ford Ix Prefect - at 2011.10.25 17:50:00
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18. Printing Money - in Player Features and Ideas Discussion [original thread]
So... now that you can alliance hop to drop war decks, how can we take out unguarded high sec research POSs? Any ideas?
- by Ford Ix Prefect - at 2011.10.24 20:49:00
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19. SoV and Cost - in Player Features and Ideas Discussion [original thread]
By making sovereignty cost exponential based on claimed space, you would limit the sizes of mega blocks, creating a much more diverse null sec.
- by Ford Ix Prefect - at 2011.10.07 18:53:00
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20. Carrier Self Destruct Time - in Player Features and Ideas Discussion [original thread]
Please increase carrier self destruct time to 5 minutes. I am tired of this lame tactic being used in smaller battles when people cant do 2mil damage + in < 2 mins.
- by Ford Ix Prefect - at 2011.09.26 14:57:00
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